The Palantir of Orthanc (3R67)
Orthanc Berserker (3R66) | Back to Realms of the Elf-Lords Index |
Saruman, Keeper of Isengard (3R68) |
The Palantir of Orthanc (3R67) is a Isengard Artifact from the Realms of the Elf-Lords set.
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Strategy[edit]
The Palantír of Orthanc is what some LotR TCG players would call OP (Over Powered) as it's ability to potentially place your opponent's entire hand on top of their draw deck. The Palantír is a great card for Uruk-Hai decks with cards such as Uruk Rager. With it's amazingly cheap twilight cost it's only drawback is the fact that its X-Listed in most post-movie blocks.
Gameplay Strategy[edit]
This card can be incredibly powerful when there is lots of Tokens in the Twilight Pool, so when you have few minions in your hand it is useful, and also surprisingly antagonising to your oppoent.
Deckbuilding Strategy[edit]
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Strengths and Weaknesses[edit]
Synergizes With...[edit]
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Strong Versus...[edit]
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Weak Versus...[edit]
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Rulings[edit]
In this section:
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Alternate Versions[edit]
Portrait | Name | Game Text |
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The Palantír of Orthanc, Seventh Seeing-stone (4R166) | To play, spot an minion. Plays to your support area.
Shadow: Spot an minion and remove to reveal the top card of any draw deck. You may place that card beneath that draw deck. | |
The Palantír of Orthanc, Recovered Seeing Stone (13R36) | Bearer must be Gandalf. To play this, if you can spot The Palantír of Orthanc, discard it. At the start of the fellowship phase, you may add a burden to reveal a Shadow player's hand. He or she must choose a revealed minion and discard it from hand.
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See Also[edit]
- Add links to the wayback machine (or wiki archival links) for official Decipher articles regarding the card
- Link to decks that use this card